Myrtle Beach Open 3 Day Tournament
Prizes and Awards
Two Flights
Champions to the top 5 places.
1st Place $60
2nd Place $50
3rd Place $40
4th Place $30
5th Place $20
NML to top 3 Places
1st Place $50
2nd Place $30
3rd Place $20
In the event of a tie, moneys will be split and trophy will be awarded to the low gross for those tying.
Myrtle Beach Open Local Tournament Rules
We have several new participants this year and since this is a very competitive tournament it is only fair that we are all playing from the same rules. Our handicap system has been developed over the past 43 years and it will keep most everyone close with a chance to win on Saturday. We are listing below a few rules that will clarify several interpretations. There has normally some variances on award good putts and how to treat out of bounds and this is not fair. Everyone has been given a beginning Handicap based off of their prior years scores. New participants have been given a handicap based on other reasons. We may need to adjust HDCPs for Rookies after day 2 if we the beginning handicap was significantly out of line.
Please follow all of the Rules below.
Rules:
Penalty Shots and how to Play them
Out-of-bounds: When you hit your ball to a spot outside the confines of the golf course ie. over a boundary fence for example. Out-of-bounds areas are usually marked with white stakes. If you hit a ball out of bounds, you’re penalized stroke and distance. You must drop another ball (or tee up if the shot you hit out-of-bounds was from a tee) as near as possible to the spot you just played from. Say that shot was your first on that hole. Your next shot will count as your third on that hole (the shot you hit out, the stroke penalty, and then your shot). If unsure if you ball is in bounds on a tee shot you must hit a provisional ball.
Unplayable lies: Inevitably, you’re going to hit a ball into a spot from which further progress is impossible. In a bush. Against a wall. Even buried in a bunker. When the unplayable lie happens (and you are the sole judge of whether you can hit the ball), your situation dictates your options. In general, you have three escape routes:
1. Pick up the ball and drop it — no nearer the hole — within two club lengths (take your driver and place it end-to-end on the ground twice) of the original spot under penalty of one shot.
2. Pick up the ball, walk back as far as you want, keeping that original point between you and the hole, and then drop the ball. Again, it’s a one-stroke penalty.
3. Return to the point where you hit the original shot. This option is the last resort because you lose distance, as well as adding the penalty shot.
Water hazards: Whenever you see yellow stakes, you know the pond/creek/lake in question is a water hazard. If you hit into a water hazard.
- You may play the ball as it lies (no penalty), or if the ball is unplayable, choose from these options (with a one-shot penalty):
- Hit another ball from the spot where you just hit (into the water hazard — try to avoid that this time!).
- Take the point where your ball crossed the water hazard and drop another ball (you can go back as far as you want, keeping that point between you and the hole).
Lateral water hazards: If you’re playing by the seaside, the beach is often termed a lateral water hazard. Red stakes mean lateral. Your options are either :
- Play the ball as it lies (no penalty, but risky), or choose one of the following (with a one-stroke penalty):
- Drop a ball at the point where the ball last crossed the boundary of the hazard — within two club lengths, no nearer the hole.
- Drop a ball as near as possible to the spot on the opposite margin of the water hazard, the same distance from the hole.
- Hit another ball from within two club lengths of the spot you just hit from.
- Take the point where the ball crossed the water hazard and drop another ball as far back as you want, keeping that point between you and the hole.